You can get some (mostly free) resources for your own project (games, applications,…)
Resources have specific license (CC0, attribution, …), please check them before downloading.
If attribution need to be given, you can just link to this website (www.microbasic.net) or my twitter account (@Haedri)
Adding realistic shadows in a 3d LibGdx game: point lights, directional lights, multiple lights,…
UI elements, sprites, anything “graphical”
Some original and derivated work for UI elements to be used with LibGdx (atlas pack format)
Code snippets, small tutorials, anything related to programming
Using a fixed page width in a WebView on Android (or PhoneGap) can be a pain, this page can help you get something almost correct.
First time making a Android game ? this could help you get pass some lag issues with garbage collection
Equivalent of drawing a tinted image with SpriteBatch, except you do it on a pixmap.
Starting with Java 2D ? here’s a few tricks that might help you