New mecha model
The new mecha model is now official, I could make the few needed animations (walk/jump) and everything’s fine
It doesn’t change that much, it just looks smoother and uses a bit less video memory.
Misc
Some misc changes:
- You can’t buy infinite number of power ups anymore, only one of each type per map (was too cheaty at high level since player has lot of money available)
- Ammo needed for bombardment has been reduced
- Ammo price has been increased in new game +
- Corrected a few rare loading lags on Android
- Corrected the decoy power up that was crashing the game
As always I end up building a release, doing a few tests and then decide to change a small thing; so I have to build a new release and so on… This is an endless process…
So if I don’t find anything else to add this release might be published soon (at least on Android, I had a few licensing trouble with iOs lately, I can now test on my iPod touch but I hope I can also publish it)