Alien blitz has been updated !
This update does not add any new content, it tweaks balance, make some graphical changes and correct a few bugs.
You should really vote on Greenlight to make this game available on Steam (Linux / Windows / Mac) with more content & better graphics !
Changelog version 1.3.1
Balance:
- Limited power up to one per type per mission
- Less munitions can be stored
- Ammo boxes content has been tweaked
- Ammo consumption reduced for chain lighting, railgun, bombardment, grenade launcher, shotgun & double shotgun
- UZI will shoot a different number of bullets depending on level
- Ammo price increased and level dependent in nigthmare mode
- Less health in medkit in hard & nightmare difficulties
- No more level cap
Update:
- Updated nightmare / new game +: increased monster level, weapons can be upgraded to level 40
- New model for mecha
- Material element will not use rock wall attack when not used as a boss
- Free munitions for shotgun in first 2 levels
- Reduced video memory consumption
- Small performance upgrade
- Fade out at end of level
- New item pick-up effect
- New advanced option screen
- New end of level screen
Bug:
- Misplaced textures on left walls
- achievements sometimes not displayed
- bad conditions for no damage achievements
- few rare loading lags on Android
- decoy power up not working
- Added way back to start on 2 levels in episode 2
- Material element randomly waking up
Update has been pushed on:
- Google play
- App store
- Amazon
- Indie game stand
- Microbasic.net (through Desura / connect)
Update should be available soon depending on platform (immediately, few hours or few days).