Camera position is mainly automatic in Alien Blitz 3d:
- It follows a “virtual” point in front of the player (like in 2d)
- It can be moved freely around the player using right mouse button
- The camera will tilt left/right if you are on the left/right side of the map
- The camera will zoom/unzoom depending on the size of the room player is in
And I’ve added a new tilt today, the camera will slowly tilt up (almost vertical) if there is a big wall in front of the camera blocking the view
I’m mainly working on adding details here and there now, on episode 1 and the extra maps. I will make the video and screenshots using these maps, so other episodes will come later.
It’s a long work as I need to work with the smallest tool of the editor and just add blocks to get more details and something nicer.
I might work on that again tomorrow, and hopefully I should then be able to make the trailer for Steam Greenlight.