Testing
I’ve just finished a full 100% run of the game, it was a cheated run (max level, max weapons, walking speed increased) as I don’t need to test balance. This test was to check if 100% was still possible with remade levels (as 100% is needed for good ending).
There was just a few bugs in the levels, but they were quickly corrected and everything is working fine on PC.
I will now need to test on Android, I won’t do a full game run this time, just testing some random levels.
Accelerometer
Testing some stuff with accelerometer
In the above test I’m moving the “lookAt” position of the camera according to accelerometer, it’s working quite nicely.
I’m also considering rotating the camera, I don’t know which one is better.
The current problem I have is that accelerometer are too sensitive, even when smoothing them it’s still problematic. But accelerometer can be a great addition in 3d, it really helps immersion.