Snorms 1.1.1 has been released (build 540) on snorms.com
- Changed a bit rendering, now the floors above and below you will be darker, it makes “seeing” isometric view easier. Only applied in OpenGL renderer.
- All sprites are a bit better rendered and I made their shadow a little darker to see them more easily
- Reduced ammo given by monsters, it was too easy
Not a lot of changes, but the game looks a bit better now, so it’s good.
Internally I have made tools to convert my old sprites to Qubicle, and convert Qubicle exports to my internal format, that’s why I could easily change sprites shadows. Now that all the sprites are usable in Qubicle I will do some exports to have a better looking website, and I will try to change models to make them more “beautiful”, but as I am not good with graphical stuffs, I doubt I will make anything good, we will see 🙂