I’ve finally finished alpha 0.0.3 , but I did not make it public yet, new features (since 0.0.2) :
- Player levels
- Monsters levels
- Weapons upgrade
- Warehouse for item storage
- World map (episodes, levels)
- Items collecting (wood, iron, diamonds,…) used for building stuffs (weapons, ammo, …)
- Experience / energy support
- Player progression saved on server (ammunitions, level, maps done, items available, …)
- Shop
- Destroying walls (if you have enough firepower)
- New website
- New graphics, and sprite support for particles (missile, explosion effect,…)
- New sounds (no music yet)
- One new monster (fatman, shoots 3 fireballs at low level) and modified behaviors for existing ones.
- Animated sprite support (only the missile is currently animated)
- Moving platforms
- Teleporting
- Spawning monsters
- Random gift boxes
- Mini map
- And I must forget other features….
Explosion effect comes from Lost Garden (very nice site)
Roadmap (mostly temporary) :
- Alpha 0.0.4 : add missing website features (port, mine, multiplayer island protection & attack, achievements,…) and add corresponding game features (attacking other player islands)
- Alpha 0.0.5 : first 2-3 levels
- Alpha 0.0.6 : bug fix, public release
- Alpha 0.0.7+ : new levels, bug fix
- Beta 0.1 : when all levels for episode 1 are available
- Beta 0.2 : episode 1 boss
- Beta 0.3 : episode 2 start or secondary quests
I think alpha 0.0.6 should be ready by mid-february
Gameplay video :
And some screen shots (building weapons, upgrading, maps, warehouse, …) :