Last minute update
And another update, I’ve noted that sometimes monsters could get stuck just doing nothing after falling, it was corrected.
While I was working on movements I’ve also improved the way monsters jump, it will work a lot better now and monsters will more easily find their way when there are obstacles (and it’s a good thing as there are more obstacles in 3d than 2d)
I’ve made lots of tests, I’m just making sure every detail is corrected, I don’t want to have to publish a patch soon after release.
So again I’m waiting for beta to be published on the Play store, test it, and maybe this time I can release it on mobile platforms
The trailer is complete, I need to make new screenshots and update the description…