Map editor advancement

The map editor should be ready soon (not 100% ready, but enough to make levels). For the moment it will be a desktop application as it needs to access disk in order to save levels, later I will make it an online applet (using storage on server side). I’ve made a lot of changes to the engine but with no big differences for the end user (mouse handling, not used in kleum, ability to load resources from jar or from disk easily,…)

So I will continue working on kleum after that. Here’s a little screenshot :


I’ve also re-worked the storyline of  snorms, but I will talk about this for the pre-alpha version :)

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